Typically, they require a certain number of Revision Key items to access them. Remember that Chaos Missions are special types of stages that are not always available to play. Defeating the higher-leveled foe(s) in this new fight has a chance to drop new blueprints that are necessary to completing the development of a playable Mobile Suit. Players will know when they triggered this encounter when they venture into an open-ended optional part of the map that paints the whole screen in a bright orange-ish color for a second and Juno and/or Sakura will start talking about how a new type of enemy has appeared. The only difference in Chaos Missions is that there are new high-level encounters at a specific optional area in the True Mission stage. These new kinds of missions are identical to True Missions, even retaining the same layout and levels for its enemies and bosses. What are Chaos Missions?Ĭhaos Missions unlock after a certain point in the main story. There are also new blueprints only obtainable in Chaos Missions. Both Break and True Missions have different enemies and blueprint drops. Keep in mind that almost every stage has a Break Mission and True Mission attached to it. It is a bit of a pain to scroll through the in-game mission list to pinpoint which blueprints drop where though, so we have constructed a handy list that you can easily Ctrl+F through to find the specific blueprint you need to unlock and play your favorite giant robot. After you successfully complete a stage for the first time, the game will surface what kind of blueprints drop from that stage and which enemies drop them, if applicable. Several Mobile Suits require multiple types of blueprints, such as Blueprint I, II, III, and so forth. As you progress, more and more Mobile Suits will have steeper blueprint requirements that will require going back and replaying earlier stages to farm their specific blueprint materials. thx mate that was actualy very usefull.Early on, the game will give you a handful of Mobile Suits with low blueprint requirements, so you unlock them instantaneously pretty much. Once you die and spawn in safehouse, you can fast travel to your dropped field radio, thus continuing the battle (e.g seek revenge). E.g i have full stack of 20x and if i loot them in the right place, i'm able to find more.Īlmost forgot: if you don't have any a-shots but (big) battle is unavoidable, drop the field radio down to somewhat secure place (e.g inside house). Originally posted by Aesyle:When it comes to the a-shots, it doesn't matter how many you have them in inventory. To me, they are the worst enemy in game, especially FINX ones with their Explosive Flechette main weapon.Īlmost forgot: if you don't have any a-shots but (big) battle is unavoidable, drop the field radio down to somewhat secure place (e.g inside house). And depending their color scheme, they are either Proto (prototype) = Orange Military = Green/camo FINX = black w/ red accents. Though, there are other good spots for a-shot looting as well.ītw, those "ninja" robots are Hunters (or Hunter if you're talking individually). In there, max what i've picked up while looting all boxes is 6x a-shots. My best a-shot looting place is Minken bunker. E.g i have full stack of 20x and if i loot them in the right place, i'm able to find more. When it comes to the a-shots, it doesn't matter how many you have them in inventory.
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